Hi, I am working on Project Chrono to Unity integration. I can't clearly understand how do parameters affect the resulting shape of the capsule. Could you provide a schematic diagram that demonstrates the roles of the radius and hlen parameters in the AddCapsule function?
For example, this how it works in Unity: [image: A standard Capsule Collider] Thank you! -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/ae8b8e5d-32f9-487d-95b4-baa0ead528a9n%40googlegroups.com.
