Salavat, The radius is the same as in your schematic. The quantity hlen represents half of the length of the cylindrical portion of the capsule. In other words, hlen = Height/2 – Radius
--Radu From: [email protected] <[email protected]> On Behalf Of Salavat Mukhamedzhanov Sent: Sunday, April 9, 2023 5:52 PM To: ProjectChrono <[email protected]> Subject: [chrono] Capsule parameters Hi, I am working on Project Chrono to Unity integration. I can't clearly understand how do parameters affect the resulting shape of the capsule. Could you provide a schematic diagram that demonstrates the roles of the radius and hlen parameters in the AddCapsule function? For example, this how it works in Unity: [A standard Capsule Collider] Thank you! -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]<mailto:[email protected]>. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/ae8b8e5d-32f9-487d-95b4-baa0ead528a9n%40googlegroups.com<https://groups.google.com/d/msgid/projectchrono/ae8b8e5d-32f9-487d-95b4-baa0ead528a9n%40googlegroups.com?utm_medium=email&utm_source=footer>. -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/PH0PR06MB8237D88D2CCAAAEC8606D5B5A7959%40PH0PR06MB8237.namprd06.prod.outlook.com.
