Hi all,

I'm attempting to get my head around some basic use of Chrono in Unity, I'd 
like to replicate some of the stuff I've seen Alan do in Unity, but 
simulating some heavy truck dynamics.

However, I'm having trouble getting off the ground with the namespace being 
unable to be found to get access to the Chrono functions.

I've tried a number of variations of "using Chrono" "using ChronoEngine" 
etc.

Compiling the library with SWIG 4.1.1 was successful, and I've placed the 
full library of dll's into the asset directory for the Unity Project, 
they're listed as 'native' and set for an 'x64' environment.

Is there a basic tutorial for this documented anywhere that I've missed? 
I've only found the python ones.

Any help is greatly appreciated!

Kind regards,

Josh


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