Hi Dash,
yes, of course you can implement the behaviour manually! The ChForce class 
is surely something that would benefit a nice refactoring, but the TODO 
list is always full.

In any case I would still recommend you to use classes derived from 
*ChLoadBodyBody *(you then need to put it into a *ChLoadContainer *to add 
it to *ChSystem*): you might find it a little more pedantic, but it's 
definitely a better solution on the long run.
The *ChLoadBodyBody *is indeed already equipped with everything you need 
for a body-pair load (reference to the bodies, local/absolute coordinate 
switches, etc), plus you will get additional functionalities (generalized 
loads, etc).
I don't see a *ChLoadBodyBodyForce *implemented, but it should be easy to 
implement mirroring *ChLoadBodyBodyTorque*. You might want to look at the 
list of classes derived from *ChLoadBodyBody *to have a full overview.

Regards,
Dario

Il giorno mercoledì 20 dicembre 2023 alle 18:35:51 UTC+1 Dash ha scritto:

> Hi Dario,
> Thank you for your response. That is unfortunate that is not possible to 
> currently achieve this within chrono. But, I have developed a work around 
> that generates and applies the matrix transformations to calculate the 
> forces acting on body 2. 
>
> I am modeling springs (and pistons) that are fixed to a body on one end 
> and are mounted on spherical bearings to a second body. So the spring will 
> have lateral stiffness and lateral forces. I have looked into using TSDAs 
> for my application but to my knowledge they always act along the shortest 
> path between the two points they connect. Please let me know if I am 
> mistaken!
>
> - Dash 
>
> On Wednesday, December 20, 2023 at 7:21:25 AM UTC-6 [email protected] 
> wrote:
>
>> Hi,
>> as you mentioned the *SetAlign *accepts an *AlignmentFrame *type.
>>
>> In C++ it would have been quite easier to spot that his definition is 
>> encapsulated in *ChForce *itself, so it should have been :
>> *spring_force_2->SetAlign(chrono::ChForce::AlignmentFrame::BODY_DIR);*
>>
>> However, the wrapping just discarded the "AlignmentFrame" enum type, thus 
>> flattening the enum options directly inside *ChForce*. In short, it 
>> became:
>> *spring_force_2.SetAlign(chrono.ChForce.BODY_DIR)*
>>
>> However, as you can see, *SetAlign *does not allow a generic frame to be 
>> used nor a marker (that would have been the proper choice), but it offers 
>> only two options: *BODY_DIR *or *WORLD_DIR*.
>> This means that unfortunately you *cannot *tell a *ChForce* applied to 
>> *Body2 
>> *to follow *Body1 *with *SetAlign*.
>>
>> Currently there is not a smooth way to use ChForce to achieve what you 
>> desire. It is probably easier to go directly to a *ChLoadBodyBody*.
>>
>> Apart from that: I see that you named the variable *spring_force*... if 
>> you just need a spring I would recommend you to use ChLinkTSDA isntead!
>>
>> Dario
>>
>>
>> Il giorno martedì 12 dicembre 2023 alle 01:52:57 UTC+1 Dash ha scritto:
>>
>>> Dear Chrono Community,
>>> I have created two bodies and I added a ChForce to the second body. I 
>>> would like the force to align with the coordinate system of the first body. 
>>> I am using the .SetAlign function but I get a type error. I saw online that 
>>> .SetAlign takes an alignment frame, I have tried giving it a marker but it 
>>> doesn't work. 
>>>
>>> TypeError: in method 'ChForce_SetAlign', argument 2 of type 
>>> 'chrono::ChForce::AlignmentFrame'
>>>
>>> Here is a snippet that is causing the problem: 
>>>
>>>         self.spring_force_2 = chrono.ChForce()
>>>         self.spring_force_2.SetMode(chrono.ChForce.FORCE)
>>>         self.body_2.AddForce(self.spring_force_2)
>>>         self.spring_force_2.SetVpoint(self.marker_2.GetPos())
>>>         self.spring_force_2.SetAlign(chrono.ChFrameD(self.marker_1))
>>>
>>> Thanks in advance to anyone who can point me in the right direction!
>>>
>>

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