Hi, 

Thank you for your reply.
No, fortunately I don't need its features. And the rewriting with Metal is 
not planned yes !
Fluid-solid interaction maybe one day, but not right now. 
It would mainly be for solid-solid interaction (contact) with beams, shells 
(I thought I saw some difficulties with beam/shell contacts), 3D deformable 
and 3D non-deformable elements. Some boundary conditions to apply of 
course, ... 

Le mardi 30 janvier 2024 à 19:29:20 UTC+1, Dan Negrut a écrit :

> Baptiste – out of curiosity, what do you want to simulate in Chrono?
>
> If you plan to run granular dynamics sims, or fluid-solid interaction, or 
> terramechanics with CRM, you’ll need an NVIDIA GPU. Rewriting the CUDA 
> stuff in Metal language would be a monumental task…
>
> Dan
>
> ---------------------------------------------
>
> Bernard A. and Frances M. Weideman Professor
>
> NVIDIA CUDA Fellow
>
> Department of Mechanical Engineering
>
> Department of Computer Science
>
> University of Wisconsin - Madison
>
> 4150ME, 1513 University Avenue
>
> Madison, WI 53706-1572
>
> 608 772 0914 <(608)%20772-0914>
>
> http://sbel.wisc.edu/
>
> http://projectchrono.org/ 
>
> ---------------------------------------------
>
>  
>
> *From:* [email protected] <[email protected]> *On 
> Behalf Of *Baptiste PILLET
> *Sent:* Tuesday, January 30, 2024 10:17 AM
> *To:* ProjectChrono <[email protected]>
> *Subject:* [chrono] Chrono Installation on M2 ARM MacOS
>
>  
>
> Hello,
>
>  
>
> After spending a lot of time on internet to find a solution and after 
> several unsuccessful attempts, I'm trying my luck here.
> As I have a GPU based on ARM architecture, installing Chrono isn't easy. 
> When I try to configure Chrono with CMake, it needs CUDA. After disabling 
> it, CMake succeeds in configuring but the build with "make" informs me that 
> Thrust needs CUDA in most of its files. I saw that one solution would be to 
> rewrite the CUDA-dependent files using the Metal language (which replaces 
> CUDA on ARM Mac GPUs).
> I tried to disable Thurst from the CMake configuration as well and the 
> "make" build succeeded. However, I find that the "build" directory lacks 
> some files, such as Chrono.sln. I can't build a project requiring chrono 
> either. 
> Is there a step-by-step process for installing Chrono correctly on an ARM 
> Mac architecture? 
> Thanks in advance
>
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