Hi, Thank you for your reply. No, fortunately I don't need its features. And the rewriting with Metal is not planned yes ! Fluid-solid interaction maybe one day, but not right now. It would mainly be for solid-solid interaction (contact) with beams, shells (I thought I saw some difficulties with beam/shell contacts), 3D deformable and 3D non-deformable elements. Some boundary conditions to apply of course, ...
Le mardi 30 janvier 2024 à 19:29:20 UTC+1, Dan Negrut a écrit : > Baptiste – out of curiosity, what do you want to simulate in Chrono? > > If you plan to run granular dynamics sims, or fluid-solid interaction, or > terramechanics with CRM, you’ll need an NVIDIA GPU. Rewriting the CUDA > stuff in Metal language would be a monumental task… > > Dan > > --------------------------------------------- > > Bernard A. and Frances M. Weideman Professor > > NVIDIA CUDA Fellow > > Department of Mechanical Engineering > > Department of Computer Science > > University of Wisconsin - Madison > > 4150ME, 1513 University Avenue > > Madison, WI 53706-1572 > > 608 772 0914 <(608)%20772-0914> > > http://sbel.wisc.edu/ > > http://projectchrono.org/ > > --------------------------------------------- > > > > *From:* [email protected] <[email protected]> *On > Behalf Of *Baptiste PILLET > *Sent:* Tuesday, January 30, 2024 10:17 AM > *To:* ProjectChrono <[email protected]> > *Subject:* [chrono] Chrono Installation on M2 ARM MacOS > > > > Hello, > > > > After spending a lot of time on internet to find a solution and after > several unsuccessful attempts, I'm trying my luck here. > As I have a GPU based on ARM architecture, installing Chrono isn't easy. > When I try to configure Chrono with CMake, it needs CUDA. After disabling > it, CMake succeeds in configuring but the build with "make" informs me that > Thrust needs CUDA in most of its files. I saw that one solution would be to > rewrite the CUDA-dependent files using the Metal language (which replaces > CUDA on ARM Mac GPUs). > I tried to disable Thurst from the CMake configuration as well and the > "make" build succeeded. However, I find that the "build" directory lacks > some files, such as Chrono.sln. I can't build a project requiring chrono > either. > Is there a step-by-step process for installing Chrono correctly on an ARM > Mac architecture? > Thanks in advance > > -- > You received this message because you are subscribed to the Google Groups > "ProjectChrono" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/projectchrono/e37f4e1a-35bc-4e50-956d-1aab75168021n%40googlegroups.com > > <https://groups.google.com/d/msgid/projectchrono/e37f4e1a-35bc-4e50-956d-1aab75168021n%40googlegroups.com?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "ProjectChrono" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/projectchrono/5372e1c1-f8dd-41f8-ba3c-4c5b1d5a3389n%40googlegroups.com.
