On 26 May 22:55, Julius Volz wrote:
> On Tue, May 26, 2020 at 10:17 PM Bartłomiej Płotka <[email protected]>
> wrote:
> 
> > Hi
> >
> > I support 100% of what Julius said:
> >
> > *>  In general, +10 for a change in this direction, since currently, the
> > balance is too much in favor of inaction - it's really easy to veto
> > something, but really hard to unblock it because team-wide votes are
> > high-overhead.*
> > *> I would also want to understand a bit more specifically how this would
> > work in practice though. *
> >
> > +1 on moving to a rough consensus as I think it's stepping into a good
> > direction.
> >
> > Overall, I feel that our team is not a children's playground, we are team
> > of professionals. This means that we trust each other, so no one in
> > Prometheus will decide something totally against someone else's strong
> > opposite vote.
> >
> 
> If we don't want to go totally against someone's strong opposing vote, then
> I think we could just leave the governance as it is. I thought the point
> was to make it possible to go against someone's strong opposing vote, just
> as long as it's considered. And if they are still against something, they
> can still call for a vote, but now that burden would be on the minority
> blocker party.


Yes that is what I think too. Note that rough consensus means that
sometimes the minority wins too.

> 
> 
> > On a separate note, while I believe in maintaining high project quality
> > for everything we ship, I think we should be way more open into the
> > experimenting bit more in Prometheus. Having some experimental features
> > under a flag is something that gives quicker feedback if the API, feature,
> > or given logic makes sense for a wider user base. For majority of cases we
> > always reject those because "it's support burden", "this does not help much
> > for Prometheus only Cortex/Thanos/XYZ", "this overlap with older, less
> > efficient API", "we don't like those extra dependencies (e.g gRPC)",
> > "people will not use it". This might be off-topic here, but I feel like
> > this is another thing which could improve the velocity of Prometheus and
> > usability of the project itself (:
> >
> > Kind Regards,
> > Bartek
> >
> > On Mon, 25 May 2020 at 20:53, Julien Pivotto <[email protected]>
> > wrote:
> >
> >> On 25 May 19:41, Richard Hartmann wrote:
> >> > On Mon, May 25, 2020 at 7:08 PM Julius Volz <[email protected]>
> >> wrote:
> >> >
> >> > > I would also want to understand a bit more specifically how this
> >> would work in practice though. E.g. when there are three people arguing one
> >> way on an issue, and one person against, and all views have been considered
> >> and arguments are turning in circles, can the majority (with respect to
> >> that discussion) just go ahead and decide / merge things? I guess in the
> >> worst case, when someone feels unheard, they can still call for a team-wide
> >> vote, but the cost of calling for that vote would then be carried by the
> >> minority, not the majority? So things would be more biased towards action.
> >> >
> >> > That's one possible mode of operation, yes.
> >> >
> >> > Hopefully, there would be fewer lockups by shifting from default-deny
> >> > to default-majority-ish.
> >> >
> >> > If it does not work out to our shared satisfaction, we can always
> >> > refine the governance further, e.g. introduce a Chair system though,
> >> > again, I would like to avoid that.
> >> >
> >> >
> >> > Best,
> >> > Richard
> >>
> >> I would vote :+1: on changing to rough consensus.
> >>
> >> --
> >> Julien Pivotto
> >> @roidelapluie
> >>
> >> --
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> >> .
> >>
> >
> 
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-- 
Julien Pivotto
@roidelapluie

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