I’ve been learning and understanding how *Prometheus *work for a while. Overall, *Prometheus* is what I want to use for my project for analyze and collect data. Obviously, there are some parts I couldn’t understand. Therefore, I wanted to ask here and learn more about *Prometheus*.
About project, it’s an *online game* for desktop users. Because of it’s online, I need to collect data as much as possible. I’m using *Prometheus Java Client* for this project. 1. Is *Prometheus Java Client* stable for production? 2. What is my limitations? *I don’t want to face with “couldn’t write data due to limitation” error.* 3. Is *Prometheus *fit my using purpose? *Overall, I'll use Prometheus for collect and analyze almost everything. Therefore, there'll be a lot of data like financal transcations, in-game stats(health, online time), user locations, user active hours(who is more active etc.) and more.* 4. Should I collect data per user? *Like "%user%_active_seconds". If we think there'd be a lot of users, is it bad to collect data per user?* Thanks for your answers in advance! -- You received this message because you are subscribed to the Google Groups "Prometheus Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/prometheus-users/2f11664e-6eb5-4fc3-9e51-ae5eedd3acd3n%40googlegroups.com.

