Thank you for answering my questions, you're really helping me out! I'm sorry for beeing vague for both 2nd and 3rd questions. I'll explain more about my project and say what I want to collect and analyze.
(I use "player" as an "user") - Player count, location, their transactions(buying something from store) - Sever performance, general performance such as CPU, RAM etc. - Database performance, such as MySQL, Redis, RabbitMQ and MongoDB. - Systems performance, such as loaded player data, packets across the network, physical server usage. - Game specific metrics, such as in-game curreny earned/spent, game length, game actions(player join X game etc.) and more. Overall, I'm planning to use *Prometheus *for above scenarios. Do you think *Prometheus *fit for those scenarios? 23 Şubat 2021 Salı tarihinde saat 11:46:27 UTC+3 itibarıyla [email protected] şunları yazdı: > 1. Yes, the Java client is production stable. > > 2. This is too vague to answer. > > 3. Again "almost everything" is too broad a question. > > 4. Yes, per-user data is usually not something you would store in > Prometheus. > > Prometheus is meant as a service monitoring software. It's designed to > monitor the health of your server-side applications. It is a metrics-based > system, designed to be fed pre-aggregated data like "total number of > requests". It's not a transaction system, or a database, or an event log. > > On Tue, Feb 23, 2021 at 9:20 AM Obyvante <[email protected]> wrote: > >> I’ve been learning and understanding how *Prometheus *work for a while. >> Overall, *Prometheus* is what I want to use for my project for analyze >> and collect data. Obviously, there are some parts I couldn’t understand. >> Therefore, I wanted to ask here and learn more about *Prometheus*. >> >> About project, it’s an *online game* for desktop users. Because of it’s >> online, I need to collect data as much as possible. I’m using *Prometheus >> Java Client* for this project. >> >> 1. >> >> Is *Prometheus Java Client* stable for production? >> 2. >> >> What is my limitations? *I don’t want to face with “couldn’t write >> data due to limitation” error.* >> 3. >> >> Is *Prometheus *fit my using purpose? *Overall, I'll use Prometheus >> for collect and analyze almost everything. Therefore, there'll be a lot >> of >> data like financal transcations, in-game stats(health, online time), user >> locations, user active hours(who is more active etc.) and more.* >> 4. >> >> Should I collect data per user? *Like "%user%_active_seconds". If we >> think there'd be a lot of users, is it bad to collect data per user?* >> >> Thanks for your answers in advance! >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Prometheus Users" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected]. >> To view this discussion on the web visit >> https://groups.google.com/d/msgid/prometheus-users/2f11664e-6eb5-4fc3-9e51-ae5eedd3acd3n%40googlegroups.com >> >> <https://groups.google.com/d/msgid/prometheus-users/2f11664e-6eb5-4fc3-9e51-ae5eedd3acd3n%40googlegroups.com?utm_medium=email&utm_source=footer> >> . >> > -- You received this message because you are subscribed to the Google Groups "Prometheus Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/prometheus-users/3be6f8f0-4219-4e3b-a769-f1ff66abcfdan%40googlegroups.com.

