On 10/24/2010 5:10 PM, Thomas Heller wrote:
On Sun, Oct 24, 2010 at 9:59 AM, Joel de Guzman
On 10/24/2010 1:16 PM, Eric Niebler wrote:
Now, what to call the traveral/algorithm/action/on thingy. None of those
feel right. Maybe if I describe in words what it does, someone can come
up with a good name. Given a Proto grammar that has been built with
named rules, and a set of actions that can be indexed with those rules,
it creates a Proto algorithm. The traversal is fixed, the actions can
float. It's called<insert good name here>.
std::cout<< actor<char_terminal, my_actions>()(a)<< "\n"; // printing
Cool, then we'd need some new name for phoenix, hmn?
Heh, I'm too emotionally tied to the name "phoenix" but I won't mind
if it eventually becomes a sub-title for the sake of the "greater good".
Am I the only one thinking that "actor" should be more a part of proto than
phoenix? I'd love to use such a generic extension mechanism for Spirit too,
Joel de Guzman
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