Protocol buffer works on serialization/deserialization and you can
write the bytes to any outputstream and read it from any inputstream.
If you have two machines & have a webserver hosted, you can get a
outputstream from http url connection (which is pointing to the
destination) in the source machine and you can write the bytes to
that. And on webserver, you can have a servlet & read the bytes from
the inputstream that you get from HttpRequest object.

Regagrds,
Prakash

On Oct 18, 2:28 pm, Simeon Mitev <[email protected]> wrote:
> I might be wrong but I thing that protobuf does not implement any
> networking at all. Think about it as a framework for extend-able in time
> custom protocols implementation. It can serialize and deserialize
> objects by predefined by you structure. That's all.
>
> Of course, protobuf can be used for networking. Talking about networking
> do not limit us to certain platform. Protobuf is what you need to
> prepare the objects to be transmitted and later on rebuild them on the
> other side of the wire but the networking implementation itself is
> delegated to you.
>
> I think this is the main implementation ever meant.
>
> On 10/18/10 10:38 AM, nit wrote:
>
>
>
> > can protocol buffer can be used to communicate across different
> > platforms and across 2 different machines.
> > I mean to say : if i generate a .proto file in one machine and send it
> > to another machine and retrieve the data on another machine?
> > IS IT POSSIBLE?
> > if yes can you let me know where is that piece of code where we will
> > give IP address of destination machine which can be given in Source
> > machine?- Hide quoted text -
>
> - Show quoted text -

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