On Mon, Jan 10, 2011 at 9:45 PM, Nicolae Mihalache <xproma...@gmail.com>wrote:
> I recently started to use GPB, great software! :)
> But I have noticed in java that it is impossible to create a message
> containing a "bytes" fields without copying some buffers around. For
> example if I have a encoded message of 1MB with a few regular fields
> and one big bytes field, decoding the message will make a copy of the
> entire buffer instead of keeping a reference to it.
We are actually looking at fixing this by allowing ByteStrings to share
> Even worse when encoding: if I read some data from file, does not seem
> possible to put it directly into a ByteString so I have to make first
> a byte, then copy it into the ByteString and when encoding, it makes
> yet another byte.
ByteString provides multiple methods of construction. One is to copy from a
byte array. Another is to use an OutputStream that writes into a
ByteString. In future versions, we are looking at making it possible to
concatenate ByteStrings without a copy.
But yes, if you start with a byte, and you want a ByteString with the same
content, you are going to need to make a copy, because ByteString has to
> So my question: is it possible to make an exception from the
> immutability for the "bytes" fields and use java.nio.ByteBuffers
> instead of ByteStrings?
No, sorry, making any exception to immutability would end up unraveling the
whole library. You can go from ByteString to ByteBuffer without a copy (by
calling asReadOnlyByteBuffer()), but you can't go the other way, because
there is no way to know given a ByteBuffer pointer whether or not someone
might be able to modify it in the future.
Storing ByteBuffer in message objects directly has additional problems.
ByteBuffer is a stateful class -- it maintains a pointer to the current
read location, for example. So a protocol message object with ByteBuffers
inside it would be thread-hostile no matter how you look at it. This just
leads to too many problems...
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