It looks like below,

client's messages are organised as below and sending them in following 
order.
<---TP header + CS header + (PB messages)<---

TP header consits with  6fields - 30bytes

CS header with  2fields - 4bytes

PB message
message ReplyData {
    enum ErrorCodeType {
        UNSPECIFIED = 0;
        NOT_STARTED = 1;
        SLEEPING = 4;
        DRIVING = 5;
        CANCELING = 6;
    }
    optional uint32 command_ref = 1
    optional string error = 2;              
    optional String ErrorCodeType = 3 [default = UNSPECIFIED];
}


On Tuesday, February 26, 2013 3:24:29 PM UTC+8, Pradeep Rathnayaka wrote:
>
> I newbie to protocol buffers, I am currently working on a new java 
> client/server standalone application. The system transfers  messages 
> between client and server where the process should be happened over a 
> restricted network(WLAN). I chosen protocol buffer messages technology to 
> transfer data efficiently in fast manner. In my case the client's messages 
> consist with several header portions and body(data) itself. 
> I have designed this to serialize client's messages data(body) into 
> protocol buffer messages and then messages will be sending together with 
> header portions to the server. is this good design for me? 
> Thanks.
>

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