Giving this a bump. This might also be considered a feature request (the
ability to temporarily assign a string value to a protocol buffer during
serialization, rather than copying it).
--Kevin
On Friday, March 8, 2013 1:49:29 PM UTC-8, Kevin Regan wrote:
>
> I often have situations like this:
>
> void do_something(const std::string& value)
> {
> my_proto_buffer.set_value(value);
> // serialize my_proto_buffer to a stream
> }
>
> Would it be valid to do this:
>
> void do_something(const std::string& value)
> {
> my_proto_buffer.set_allocated_value(&((std::string&)value));
> try {
> // serialize my_proto_buffer to a stream
> }
> catch (...) {
> my_proto_buffer.release_value()
> throw;
> }
> my_proto_buffer.release_value();
> }
>
> or can I not rely on the internal string not being modified during
> serialization?
>
> Thanks,
> Kevin
>
>
--
You received this message because you are subscribed to the Google Groups
"Protocol Buffers" group.
To unsubscribe from this group and stop receiving emails from it, send an email
to [email protected].
To post to this group, send email to [email protected].
Visit this group at http://groups.google.com/group/protobuf?hl=en.
For more options, visit https://groups.google.com/groups/opt_out.