I often have situations like this:
void do_something(const std::string& value)
{
my_proto_buffer.set_value(value);
// serialize my_proto_buffer to a stream
}
Would it be valid to do this:
void do_something(const std::string& value)
{
my_proto_buffer.set_allocated_value(&((std::string&)value));
try {
// serialize my_proto_buffer to a stream
}
catch (...) {
my_proto_buffer.release_value()
throw;
}
my_proto_buffer.release_value();
}
or can I not rely on the internal string not being modified during
serialization?
Thanks,
Kevin
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