I was wondering if anyone had any success implementing this with a HashMapthat has a pointer to a BufferedImage. Example: Map thumb = new HashMap<String, BufferedImage>();
I am currently using Serialization with a custom writeObject() and readObject() to turn the BufferedImage into a byte[] and back again. However this process takes roughly 25 second+ for approximately 18,000 BufferedImages (size: 16pixels x 12pixels) previously loaded into memory to be serialized into a file (resulting size 9,408 KB). Please note this all happening on a SSD (so disk write speed should not be an issue). There has be a faster way to do this perhaps Protocol Buffers can help, I am just not sure the best way to handle a BufferedImage with it would be. Any help would be greatly appreciated. Thanks Joe -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/groups/opt_out.
