I'm using Protobuf for a plugin for the game Kerbal Space Program, which runs on the Unity game engine, which in turn uses Mono.
I have so far not managed to make any version of Google.Protobuf.dll newer than 3.10.1 work, as after that the library depends on System.Memory, which in turn depends on other libraries. I will continue trying to include them in my plugin, but in the meanwhile I was wondering if there is a chance for a version of Google.Protobuf without a dependency on System.Memory (which was, as far as I can tell, introduced here <https://github.com/protocolbuffers/protobuf/commit/8932446d9e2033bad04088446926fb7a10d89066> ). Let me know what you think. Best regards. -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/protobuf/7623cf31-11cb-49df-8fef-0c005b153064n%40googlegroups.com.
