I'm using Protobuf for a plugin for the game Kerbal Space Program, which 
runs on the Unity game engine, which in turn uses Mono.

I have so far not managed to make any version of Google.Protobuf.dll newer 
than 3.10.1 work, as after that the library depends on System.Memory, which 
in turn depends on other libraries. I will continue trying to include them 
in my plugin, but in the meanwhile I was wondering if there is a chance for 
a version of Google.Protobuf without a dependency on System.Memory (which 
was, as far as I can tell, introduced here 
<https://github.com/protocolbuffers/protobuf/commit/8932446d9e2033bad04088446926fb7a10d89066>
).

Let me know what you think.
Best regards.

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