On Wednesday 18 February 2009 15:53:08 Brendan O Connor wrote: > run the the same function again using -xCo > > I use the following > > moveRight : function(mvePan,xCo){ > > > menuFrag.scrollCnt = menuFrag.scrollCnt + 1; > new Effect.Move(mvePan, {duration: .5, > x: xCo, y: 0, mode: 'relative', > transition: Effect.Transitions.sinoidal > },{queue:'front'}); > }, > > moveLeft : function(mvePan,xCo){ > xCo = xCo*-1; > menuFrag.scrollCnt = menuFrag.scrollCnt - 1; > new Effect.Move(mvePan, {duration: .5, > x: xCo, y: 0, mode: 'relative', > transition: Effect.Transitions.sinoidal > },{afterFinish:myCallBack}); > } > }, That's pretty much what I'm doing now, but for big parallel effects with lots of different morphs it would be neater to be able to do something like this:
{ transition: forwards? Effect.Transitions.sunoidal : Effect.Transitions.reverse(sunoidal) } than have to worry about negating all the different morph parameters. Maybe I should just have a go at hacking a reverse function into Effect.Transitions. -- Jim my wiki ajaxification thing: http://wikizzle.org my blog: http://jimhigson.blogspot.com/ --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Prototype & script.aculo.us" group. To post to this group, send email to prototype-scriptaculous@googlegroups.com To unsubscribe from this group, send email to prototype-scriptaculous+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/prototype-scriptaculous?hl=en -~----------~----~----~----~------~----~------~--~---