Well, that's good to know. Luckely I am past the days of scrolling through
presets. I do like some of the waves artust stuff, but even then I just use
the presets as starting points.
----- Original Message -----
From: "Slau Halatyn" <[email protected]>
To: <[email protected]>
Sent: Thursday, March 13, 2014 8:20 PM
Subject: Re: Getting started with Protools 11
RTAS and tDM plug-ins were a different story altogether. AAX has a different
librarian system. Again, almost fully accessible. I'm sure it'll be fixed
soon.
Slau
On Mar 13, 2014, at 10:13 PM, Poppa Bear <[email protected]> wrote:
I don't use the Avid native plugin presets very often, but in my version
of 8 they are accessible, was that lost at some point? As far as
everything Slau is talking about with a control surfase I agree. Some do
get by with a simple interface like an M-box, but I think that for
navigating through Protools channel strip configaration you need access to
faders, mutes and solos to bring a real world fluidity to your sessions.
I am selling a Digi 002 for $250 OBO, it has been a good surface, but I
moved up to a 003 and have no use for it at this point. I also am letting
go of an Mackie Onyx 1640I, but it is not a surface, it is a fire wire
annalog style interface.
----- Original Message ----- From: "Slau Halatyn" <[email protected]>
To: <[email protected]>
Sent: Thursday, March 13, 2014 3:09 PM
Subject: Re: Getting started with Protools 11
I feel I need to step in here and just clarify something so that there's
no misunderstanding. The Avid plug-ins are accessible in the sense that
pretty much all parameters are visible and editable. Factory presets for
Avid plug-ins are not yet 100% accessible in the sense that the table is
not yet readable. One can certainly choose a preset but can't read the
name until it is selected. It's sort of a nuisance but, for those who
absolutely prefer to use presets as a starting point, that's the deal.
Otherwise, one can manually adjust everything on the fly. Third-party
plug-ins are the same except for the fact that they often have their own
browsers for presets which are mostly not accessible yet. Many are aware
of the issue and I'm sure things will get better on the preset
accessibility. In the mean time, it's sometimes possible to have sighted
assistance for accessing the third-party presets and then save them in
Avid's library. It's tedious and time-consuming but possibly worth it for
certain plug-ins.
Lastly, although it is possible to use voiceOver to adjust plug-in
parameters and, by all means, it is sometimes absolutely preferable to do
it that way, I wouldn't want anybody to think that it's preferable to use
Pro Tools without a control surface. A control surface, for a blind user,
is categorically a more efficient way to work. I would never consider not
using a surface for serious work. Yes, to simply track, record, etc., it's
not a big deal but mixing? I'd never dream of not using a surface. For
that matter, even in tracking, if working with several musicians, if one
says, "Could you bring the bass up a little," anything longer than about 3
seconds is way longer than it should ever take to perform that action and,
without a control surface, it's impossible to perform that action in less
than 10 seconds or more, depending on the size of the session, etc.
Any control surface is going to add to the cost and learning curve. If
you're just recording your own music, perhaps it's not of great concern
but, frankly, even if you're mixing your own stuff, it's not possible to
dynamically change a fader value with any degree of real-world efficiency
when you're trying to press the down arrow at lightning speed to fade by
10 db over the course of a half a second. It's simply not possible. A
physical fader is indispensable.
Lest somebody think otherwise, I assure you that a control surface is
really a must.
Slau
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