https://bugs.freedesktop.org/show_bug.cgi?id=62040

--- Comment #2 from [email protected] ---
Gaming! :)

Being able to get accurate position information from sound is pretty huge, and
voice comms in a co-operative game is pretty important; so echo cancellation is
important there. Can't have the game feeding back through the microphone, after
all.

(Possibly a growing use case too, now we have Steam on Linux.)

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