https://bugs.freedesktop.org/show_bug.cgi?id=62040
--- Comment #3 from Tanu Kaskinen <[email protected]> --- OK, multichannel certainly makes sense for gaming. It looks like the webrtc canceller should already support multichannel operation. The webrtc canceller is the default if PulseAudio has been compiled with support for it. I suspect that your PulseAudio version doesn't have support for webrtc. Does this command fail: "pactl load-module module-echo-cancel aec_method=webrtc"? The code of the speex canceller looks like it might support multichannel operation too, if you disable all extra processing: pactl load-module module-echo-cancel channels=6 aec_method=speex aec_args="\"agc=false denoise=false echo_suppress=false\"" ("echo_suppress" is not the same thing as echo cancellation) I tried this myself, and the module at least loads. I don't know about the quality. From what I have heard, the webrtc canceller is significantly higher quality than the speex canceller, even with all the extra processing enabled. -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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