https://bugs.freedesktop.org/show_bug.cgi?id=73325
--- Comment #47 from Jerome Leclanche <[email protected]> --- (In reply to Tanu Kaskinen from comment #44) > (In reply to Jerome Leclanche from comment #43) > > Something I did notice: When my headset goes slightly out of range, it > > crackles and "jumps" in time, as in it stops receiving for say, 50ms and the > > sound ends up 50ms behind. This is additive and can end up in the headset > > being several seconds behind. Reconnecting to the bluetooth headset resets > > that delay. > > > > This doesn't do it on android. Faulty hardware or server issues? I can't > > tell if it's a regression. > > The buffering doesn't happen in PulseAudio, so it's either in the kernel or > in the hardware (local bluetooth adapter or the headset). I don't know how > Android avoids this problem - it would be very good to get it fixed on > normal Linux too... Regarding the buffering, it's making the headset unusable in any mode. I'm not sure where to file a bug about it, but I'd definitely like to figure the issue out. Ideas? -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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