On 07/16/2013 03:20 PM, Tanu Kaskinen wrote:
On Tue, 2013-07-16 at 14:01 +0200, David Henningsson wrote:
On 07/13/2013 05:48 PM, Tanu Kaskinen wrote:
Hi all,
I've written up a proposal for a public API for controlling routing with
nodes:
http://www.freedesktop.org/wiki/Software/PulseAudio/RFC/RoutingAPI/
Comments would be very welcome.
Also, if anyone wants to write a proof-of-concept GUI for exercising the
API, or extend pavucontrol, that would be awesome. I probably won't do
it.
I've tried to read it through and initially I'm trying to grasp the
concepts here.
A few points:
* The docs say "since 5.0", are you really planning that, or given our
new schedule, should it rather be since 6.0?
Very likely 6.0, but let's see what we have when the freeze starts.
* I also wonder about the basic rules for edges/connections here. Can
we line them up:
- Edges are directed (stream flows from node A to node B)
Obviously audio flows from input to output. If this is what you meant,
then yes, they are directed.
There exists also some sort of "initiation ownership" of connections,
that is, a connection usually (but not necessarily always) originates
from a stream node (either input or output), and the device node is a
more passive participant in the relationship. This ownership is explicit
with the default connections (a node has "own" and "other" default
connections), but for explicit connections there is no such ownership
(or it's implied by the node type: if a stream is left without
connections, it needs to be "rescued", but there's no need to rescue a
sink when it's left without connections).
- A node can have more than one incoming edge (mixes input to single
output)
Yep.
- Can a node have more than one outgoing edge, and how is this then
handled for playback (clock deviation etc)? Automatic insert of combine
modules?
Yes, automatic use of the combine module is planned (the combining
functionality would move to the core, because what's the point of having
code in a module if the core directly depends on that code).
Okay, so combine stuff would then not have its own node or set of nodes,
but essentially be as integrated as mixing is today?
- And recording has the same thing but different, i e, spreading
data is not a problem but mixing requires clock synchronisation
Yes. I don't know what the solution will be (or whether we even need any
solution in the near future), but I guess this could be implemented
relatively easily with looping back the sources to a null sink and
recording from the null sink's monitor.
Yeah, that sounds possible although I'm not that happy about the added
latency of the loopback stuff. I don't know if there's a much better
solution though.
- Can there be more than one edge between the same nodes? E g, one
default connection and one explicit connection? Or how does this work?
Yes, there can be both an explicit and a default connection between two
nodes, or it can be also thought as being one connection that is both
explicit and default. I don't know what is a better way to think about
it, but perhaps it doesn't matter anyway.
I would prefer the latter way. I would then see "default" and "explicit"
as a property of the edge.
- Can edges have properties, e g, a volume?
I don't know. Currently I'm not aware of a requirement to have
properties on the connections. My current thinking regarding volume
specifically is that we shouldn't attach volume to nodes: let's keep the
nodes for routing only.
Ok, that makes sense.
* As for possible node operations, a move operation would be the same
as a "batched remove + add" operation. Maybe therefore the batch
solution would be better, i e, the client API inputs an array of node
operations?
I don't like the idea that if a client wants to move a stream, it has to
break the operation down to "remove + add", and then the server tries to
guess what the client really meant. Having a "move" operations keeps the
client intention obvious.
Fair point, although the move can be on both sides, whereas one type of
move would be "I want node A to take data from C instead of B" and the
other type would be "I want node A to output data to node C instead of B".
Or perhaps you want to swap, so that if you're currently on "A -> B and
C -> D" and you want "A -> D and B -> C" and you want to do all of this
atomically. The number of operations you want to do might grow out of
hand unless you have a "batch mode".
* The operations on changing the default connections does not make
sense to me. If the definition for default connections are those made
automatically by the routing system, if you change them then you broke
the definition...?
What operations do you mean? Moving or removing a default connection is
not supported as such, but if the client tries that anyway, we can
implicitly convert the connection to an explicit one and disable default
connections, or we can require the client to do these operations
explicitly, but I think the latter would be too inconvenient for the
client.
Ok, I think I didn't read the proposal well enough. Having done that, I
understand that you're suggesting a global switch "default connections
on/off" only. Or is it a per-node switch?
I have another idea that might be worth considering: how about that the
"explicit" layer can both enable and disable connections? So that there
could be a default connection between A and B, but there is also some
sort of explicit override that disables it. This would be more flexible
than a more global on/off switch.
Adding a default connection is of course a totally impossible operation.
* Now, streams can be moved using either the new node API or the
existing stream/sink API. Will either cause consequences for the other,
e g changing node connections will cause an update event for the sink,
and changing stream/sink connection will cause update events for the
relevant nodes?
Yes, clients can do routing with either API, and changes done with one
API will cause events in the other API.
* And an bird's eye thought - I was thinking that these nodes were
something for policy/routing modules primarily. Is a client API the next
step here?
pactl support is very useful for testing and debugging while developing,
so I think it makes sense to have that before writing policy modules
that operate on nodes.(There's also the aspect that Janos wanted to
work on the policy module side. He's currently on vacation, though, but
this means that I will not work on any policy module before Janos has
some code ready.)
Ok, I guess you could use pacmd for debugging too though.
--
David Henningsson, Canonical Ltd.
https://launchpad.net/~diwic
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