I started using Pulseaudio 5.0 because of Skype demands it, and
now every app that uses Pulseaudio takes a few seconds to finish after
playing audio.
Since it happens with any software, it seems to be a bug in
Pulseaudio. What info do you need so I can help to debug it?
Ps: my .asoundrc:
pcm.card0 {
type hw
card 0
}
ctl.card0 {
type hw
card 0
}
pcm.pulse {
type pulse
}
ctl.pulse {
type pulse
}
pcm.!default {
type pulse
}
ctl.!default {
type pulse
}
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