05.11.2014 04:26, Peter Meerwald wrote:
From: Peter Meerwald <[email protected]>

after a completed write in mmap_write(), compute the new left_to_play instead
of asking ALSA what the new value would be

Hi.

Would it be possible (in a debugging patch not meant to be merged) to save the computed left_to_play value in a different variable and log both expected and actual values?


Signed-off-by: Peter Meerwald <[email protected]>
---
  src/modules/alsa/alsa-sink.c | 20 +++++++++++++++-----
  1 file changed, 15 insertions(+), 5 deletions(-)

diff --git a/src/modules/alsa/alsa-sink.c b/src/modules/alsa/alsa-sink.c
index 3690d8d..0d13716 100644
--- a/src/modules/alsa/alsa-sink.c
+++ b/src/modules/alsa/alsa-sink.c
@@ -512,13 +512,16 @@ static int mmap_write(struct userdata *u, pa_usec_t 
*sleep_usec, bool polled, bo
      bool work_done = false;
      pa_usec_t max_sleep_usec = 0, process_usec = 0;
      size_t left_to_play, input_underrun;
+    size_t sleep_bytes = 0;
      unsigned j = 0;

      pa_assert(u);
      pa_sink_assert_ref(u->sink);

-    if (u->use_tsched)
+    if (u->use_tsched) {
          hw_sleep_time(u, &max_sleep_usec, &process_usec);
+        sleep_bytes = PA_USEC_TO_BYTES(process_usec + max_sleep_usec/2, 
&u->sink->sample_spec);
+    }

      for (;;) {
          snd_pcm_sframes_t n;
@@ -554,8 +557,7 @@ static int mmap_write(struct userdata *u, pa_usec_t 
*sleep_usec, bool polled, bo
              * need to guarantee that clients only have to keep around
              * a single hw buffer length. */

-            if (!polled &&
-                PA_BYTES_TO_USEC(left_to_play, &u->sink->sample_spec) > 
process_usec+max_sleep_usec/2) {
+            if (!polled && left_to_play > sleep_bytes) {
  #ifdef DEBUG_TIMING
                  pa_log_debug("Not filling up, because too early.");
  #endif
@@ -666,13 +668,21 @@ static int mmap_write(struct userdata *u, pa_usec_t 
*sleep_usec, bool polled, bo
              pa_log_debug("Wrote %lu bytes (of possible %lu bytes)", (unsigned 
long) written, (unsigned long) n_bytes);
  #endif

-            if (written >= n_bytes)
-                break;
+            if (written >= n_bytes) {
+                if (u->use_tsched &&
+                    sframes * u->frame_size == n_bytes &&
+                    left_to_play + n_bytes > sleep_bytes) {
+                    left_to_play += n_bytes;
+                    goto done;
+                } else
+                    break;
+            }

              n_bytes -= written;
          }
      }

+done:
      input_underrun = pa_sink_process_input_underruns(u->sink, left_to_play);

      if (u->use_tsched) {



--
Alexander E. Patrakov
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