On 27.06.2017 16:47, wellington wallace wrote:
>Tanu wrote:
> You can check with "pactl list source-outputs" how big the "buffer
> latency" of your recording stream is. If it's small, then I don't think
> the problem is in your application.
Hi, thank you for your answer. Buffer latency and source latency have
a value of 0 usec:
Source Output #2
Driver: protocol-native.c
Owner Module: 12
Client: 12
Source: 2
Sample Specification: float32le 2ch 44100Hz
Channel Map: front-left,front-right
Format: pcm, format.sample_format = "\"float32le\"" format.rate =
"44100" format.channels = "2" format.channel_map =
"\"front-left,front-right\""
Corked: no
Mute: no
Volume: front-left: 65536 / 100% / 0,00 dB, front-right: 65536 /
100% / 0,00 dB
balance 0,00
Buffer Latency: 0 usec
Source Latency: 0 usec
Resample method: n/a
Properties:
media.name <http://media.name> = "Record Stream"
application.name <http://application.name> = "PulseEffects"
native-protocol.peer = "UNIX socket client"
native-protocol.version = "32"
media.role = "production"
application.icon_name = "pulseeffects"
application.process.id <http://application.process.id> = "1797"
application.process.user = "wallace"
application.process.host = "wwmm"
application.process.binary = "python3.6"
application.language = "en_US.UTF-8"
window.x11.display = ":1"
application.process.machine_id = "767c0755fd35486daf42d8e1a6d41540"
application.process.session_id = "c3"
module-stream-restore.id <http://module-stream-restore.id> =
"source-output-by-media-role:production"
I wonder if this problem could be related to the alsa driver. This
ALC887-VD sound card is in a ryzen motherboard (asus prime B350m-a).
As this is a new hardware maybe something is not right at the driver
level. I am using kernel 4.11.6 and Pulseaudio 10 in Arch Linux. I
have been suffering with random cracklings that come and go after
shutdown/poweron also at random (tsched=0 does not help). When they
happen I can listen to them even if using speaker-test to play a sine
wave directly to an alsa device. So it does not seems that Pulseaudio
is the one responsible for this crackling. But I do not know how to
pinpoint the exact cause of this problem.
On Tue, Jun 27, 2017 at 11:12 AM, Tanu Kaskinen <[email protected]
<mailto:[email protected]>> wrote:
On Sun, 2017-06-25 at 16:14 -0300, wellington wallace wrote:
> Hi,
>
> Today I noticed I have lots of these messages in Pulseaudio
debug output:
>
> jun 25 15:44:11 wwmm pulseaudio[1148]: D: [alsa-sink-ALC887-VD
Analog]
> ratelimit.c: 1685 events suppressed
> jun 25 15:44:11 wwmm pulseaudio[1148]: D: [alsa-sink-ALC887-VD
Analog]
> memblock.c: Pool full
> jun 25 15:44:11 wwmm pulseaudio[1148]: D: [null-sink]
memblock.c: Pool full
>
> They happen when I am using my application
> https://github.com/wwmm/pulseeffects
<https://github.com/wwmm/pulseeffects>. In PulseEffects I load a
null sink
> and then launch a gstreamer pipeline where the pulsesrc plugin
records from
> the null sink monitor device. I wonder if I am doing something
wrong. It
> seems to me that these messages should not be there when
everything is
> alright. Is that so?
If the mempool is full, then all memblocks from the pool are in use,
and pulseaudio has to use malloc() to allocate new blocks. Either the
pool is just too small for the use case, or something is leaking (i.e.
not releasing) memblocks.
Applications don't interface with the mempool directly, but if a
recording application doesn't consume the audio that the server sends,
then memblocks will be queued in the stream buffer (usually up to
4MB).
This could cause shortage in the mempool, especially if the configured
latency is low, because in that case the blocks are reserved at a
higher rate. I don't know how else this could be the application's
fault.
You can check with "pactl list source-outputs" how big the "buffer
latency" of your recording stream is. If it's small, then I don't
think
the problem is in your application.
--
Tanu
https://www.patreon.com/tanuk
--
Prof.° Wellington Wallace Miguel Melo
CEFET/RJ Uned Nova Iguaçu
For what it's worth I 'm seeing the same messages when I run
module-loopback at low latencies.
It does not seem to affect the audio though.
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