Hi Luiz,

Op 13-12-10 09:55, Luiz Augusto von Dentz schreef:
Hi,

On Sat, Dec 11, 2010 at 1:05 AM, Maarten Lankhorst
<m.b.lankho...@gmail.com>  wrote:
makes my android phone slightly happier
---
  src/modules/bluetooth/module-bluetooth-device.c |   11 ++++++++---
  1 files changed, 8 insertions(+), 3 deletions(-)

diff --git a/src/modules/bluetooth/module-bluetooth-device.c 
b/src/modules/bluetooth/module-bluetooth-device.c
index 6d31c1e..8664001 100644
--- a/src/modules/bluetooth/module-bluetooth-device.c
+++ b/src/modules/bluetooth/module-bluetooth-device.c
@@ -1387,7 +1387,7 @@ static int a2dp_process_push(struct userdata *u) {
     pa_assert(u->source);
     pa_assert(u->read_smoother);

-    memchunk.memblock = pa_memblock_new(u->core->mempool, u->block_size);
+    memchunk.memblock = pa_memblock_new(u->core->mempool, u->block_size * 2);
     memchunk.index = memchunk.length = 0;
Im not sure how this would help, we decode sbc frame by frame so
having twice as much memory doesn't really make any sense, there could
be that we should decode the entire buffer read, but that would take
much more memory. What could be the real problem is that the source is
changing the bitpool but that shouldn't be a problem since the
block_size is supposed to be calculated from maximum bitpool range so
the buffer will always be big enough.
Well it seems the block_size is not fixed on my phone, sometimes it is 1 sample more, sometimes 2, the net effect is 1 or 2 frames stay undecoded leading to massive underruns.

I don't think u->block_size has to be fixed per se, a2dp->code_size seems to be though.
     for (;;) {
@@ -1442,7 +1442,8 @@ static int a2dp_process_push(struct userdata *u) {
         to_decode = l - sizeof(*header) - sizeof(*payload);

         d = pa_memblock_acquire(memchunk.memblock);
-        to_write = memchunk.length = pa_memblock_get_length(memchunk.memblock);
+        to_write = pa_memblock_get_length(memchunk.memblock);
+        memchunk.length = 0;

         while (PA_LIKELY(to_decode>  0&&  to_write>  0)) {
             size_t written;
@@ -1464,7 +1465,7 @@ static int a2dp_process_push(struct userdata *u) {
  /*             pa_log_debug("SBC: frame_length: %lu; codesize: %lu", (unsigned 
long) a2dp->frame_length, (unsigned long) a2dp->codesize); */

             pa_assert_fp((size_t) decoded<= to_decode);
-            pa_assert_fp((size_t) decoded == a2dp->frame_length);
+            pa_assert_fp((size_t) decoded<= a2dp->frame_length);
This is the real problem, either we do this if the bitpool is changing
or we have to call sbc_reinit in each frame.
Well, a2dp->frame_length was calculated based on the maximum bitpool size. The frames decoded have a smaller bitpool size. a2dp->codesize is still the same though, so I don't think this change matters much.
             pa_assert_fp((size_t) written<= to_write);
             pa_assert_fp((size_t) written == a2dp->codesize);
@@ -1474,10 +1475,14 @@ static int a2dp_process_push(struct userdata *u) {

             d = (uint8_t*) d + written;
             to_write -= written;
+            memchunk.length += written;

             frame_count++;
         }

+        if (to_decode)
+            pa_log_error("SBC: %lu bytes not decoded\n", to_decode);
+
         pa_memblock_release(memchunk.memblock);
Actually I think we should be solving this in libsbc, both sbc_encode
and sbc_decode should be checking if the bitpool has changed and
reinit automatically, otherwise we gonna get performance penalty doing
sbc_reinit for every frame.
I don't think the bitpool changed, the code just assumes the maximum bitpool size, while my phone sends data at a lower one.


Of course I still don't know how to handle packet loss correctly, which is easy to create by moving phone out of the range of my bluetooth device.

Cheers,
Maarten
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