I just booted from a puredyne 9.11 live disc to test your situation, and
discovered that I forgot to include this in my instructions:
after you start gedit, click Edit/Preferences, then Plugins, then
Supercollider mode. Now you can see Supercollider mode in the Tools
menu. Gedit and Supercollider come on the live iso, and seem to work out
of the box, although the SwingOsc gui did not display. (no biggie, just
boot the server from the s.boot command or the gedit Supercollider menu
option "start server".) To get the help system you can also use the
gedit/Supercollider menu choice "Find Help" (or Ctl-U) instead of
browsing to it. Also, after you start playing sound by clicking Ctl-E on
the line {SinOsc.ar}.play; you can stop the sound by pressing Esc.
Dave Britton wrote:
I'm running SC with gedit under puredyne 9.11, so all of this works
for me:
Start gedit from the Accessories group of the main menu, then click
Tools to see if you have "supercollider mode" installed. If not, get
"supercollider-gedit" via synaptic package manager (main menu/System).
When you have gedit with supercollider mode available under tools,
just click on the select box to activate it. You will see a double
panel - the top is your editor, the lower one is the supercollider
text output where "postln" sends its text. Type in a supercollider
command, select it by highlighting or just put the mouse on that
single line, and press Ctl-E, and the command will be executed. Try
these lines:
s.boot;
{SinOsc.ar}.play;
That s.boot starts the SC server, without which SinOsc makes neither
signal nor noise.
You should have gotten the graphical server displays installed
(SwingOSC gui) when you installed SC in puredyne, and if so they will
have appeared in the lower left of your screen when you started SC by
clicking on Supercollider Mode. (You can start the SC server by
clicking the gui boot button instead of executing s.boot.) If not, the
server control commands are available in gedit within its newly
appearing Supercollider menu selection, and later you should figure
out how to get them installed correctly.
Now proceed to the supercollider main help page that is installed on
your puredyne machine at (browse to:)
file:///usr/share/SuperCollider/Help/Help.html
and work through the tutorials. Also, get yourself signed up on the SC
mailing list, and use that for SC newbie questions instead of the
puredyne list cause people will know more.
http://supercollider.sourceforge.net//
http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml
Good luck with all this - the SC community is great, but the language
is tough to get your head around at first. Stay with it, and try to
figure out why the examples work, what they are doing.
-Dave
---
[email protected]
http://identi.ca/group/puredyne
irc://irc.goto10.org/puredyne
---
[email protected]
http://identi.ca/group/puredyne
irc://irc.goto10.org/puredyne