Sam Lang wrote:

On Jun 20, 2007, at 4:52 PM, Murali Vilayannur wrote:

Sam,

That's true.  The multiple servers per node stuff was added to
genconfig just for debugging.  I can't think of any good uses for
that in practice.  Are there?  If not, we might be able to get away
with just using a -p <port> argument in cases where multiple servers/
host is desired.

If a single node has multiple cpus and multiple disks, it may not be a bad idea
to run multiple server processes on it..

Hopefully we can saturate the processors as much as possible with threads in the server process, and multiple disks can be software raided. I hear what you're saying though. Esp. if there are multiple NICs on the box. Maybe with an 80-core processor we can just drive 80 disks and 80 NICs all in one box! No bus bottlenecks there for sure. ;-)

I'm late jumping into this convo, but I've seen situations where a dual-cpu node running 2 pvfs2 processes, each with its own hardware raid array can outperform the single pvfs2-server process which uses a sw raid-0 of the two hardware arrays.

In certain -very controlled- circumstances, it can be advantageous.

my 2c,

KyleI guess the alias is in some ways a succint abbreviation of what host,
port and interface
a server process is designed to run on, no?

Sure but how does a server that doesn't have the config yet lookup the alias? I was thinking that server startup would look something like:

pvfs2-server <master endpoint>

If I'm the master, I listen for others. If I'm not, I report to the master.



Maybe its not a big deal -- and we make people change their scripts
and config files.  That's certainly easier/cleaner.

Indeed :)

Ok. :-) If there are no other objections I'll commit it. Sorry for taking so long on that.


This is an interesting idea, and allows us to leverage infrastructure
that's already on most systems.

It seems just as easy though to give each server a master endpoint to
send his host,port,etc. config info there.  That avoids a tcp/ip and
portmapper dependency doesn't it?  There's a startup issue, but
servers could retry until they succeed.

yep; definitely. The only problem with this approach is that we don't
have a standardized port number on which to query on..
Hold on..
Sigh..actually I now realize why I hadnt ventured on this track originally.
We could have multiple server processes on the same physical node
and we cannot do the standard master endpoint port technique or the portmapper
technique since portmapper cannot deal with multiple ephemeral ports
for a single
RPC program number..
We could do the following trick for the multiple server case on same node..
Have a range of program numbers that are typically unallocated on a
regular Linux
distro and keep retrying until some program number <-> port
registration succeeds.
The admin tool will scan for port numbers on a set of machines for the
program number
ranges and push the config file information and alias information..
I think it is all getting a little handwavy without any prototype..
What do you guys think?

I guess I'm not following you with the program number. Couldn't the master just create a new config setup each time he gets another server asking to join? Servers could be removed from the list as well. Of course, this gets a little messy with already existing files being distributed over servers that are no longer in the group, but we could check each server list on a getattr that all the servers are there, and report some error otherwise. This might make migration a bit easier, and would allow some server nodes to fall over (even if only temporary) without taking down the whole file system.

-sam



It also alleviates the need to have an admin tool that queries all
the portmappers on all the hosts for all the server ports, and pushes
that info back to all the servers.

This is not that big a deal, is it? I am trying to understand how we
can make it zero-conf
without telling the system something :)
thanks,
Murali

-sam

> thanks,
> Murali
>
>>
>> -sam
>>
>> > thanks,
>> > Murali
>> >
>> > On 6/19/07, Sam Lang <[EMAIL PROTECTED]> wrote:
>> >>
>> >> Hi Murali,
>> >>
>> >> Just never got around to commit it.  My only complaint is that it
>> >> doesn't allow the server to optionally take a server config
>> file (for
>> >> legacy scripts, etc.).  I think that might be hard to implement
>> >> though...
>> >>
>> >> -sam
>> >>
>> >> On Jun 20, 2007, at 1:19 AM, Murali Vilayannur wrote:
>> >>
>> >> > Hey Sam,
>> >> > Any interest in merging this patch to unify config files while
>> >> > starting up pvfs2 servers?
>> >> > I have reworked it against HEAD..
>> >> > Relevant thread..
>> >> > http://www.beowulf-underground.org/pipermail/pvfs2-developers/
>> 2007-
>> >> > February/003209.html
>> >> > thanks,
>> >> > Murali
>> >> > <unify-config-files.patch>
>> >>
>> >>
>> >
>>
>>
>




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