On Monday, Feb 06 2006 17:36 Daniel Henninger wrote:
> =D  I figured that it was coming from PyICQ (btw, where's PyGAIM-t?
> I'd be curious to look at that).
I have started my work on pyGAIM-t as closed-source project. Later on I have 
feeled lack of time to finish it and published as GPL code within xmpppy 
project on SF (sf.net/projects/xmpppy/). Later on I again picked it up as 
closed source and now it works much more stable but I can't share code, 
sorry.
Though I can say that published code was more-or-less stable. It just can't do 
subscriptions and requires X server :-D.
Also you'll need to reset one or two last commits to make it compile (git 
reset HEAD^ or git reset HEAD^^ ).

> Just seems odd that I can't 
> reproduce it on my end.  We never finished testing things out, btw.
Yes, I know, sorry. I'm currently creating temporary logins to test with so 
will bug you probably today to continue testing if you are not mind.

> Of course, PyGAIM-t is doing all it's work in C and I'm doing all the
> work in python so that could also lead to differences in speed.
Well, not so big difference.
Also there is another glitch:
If I send one message - then it got delayed for some random time.
If I send next message - it opens gate and both messages going instantly.

> Daniel
>
> On Feb 6, 2006, at 9:04 AM, Alexey Nezhdanov wrote:
> > Got more info.
> > I'm now using to transports in parallel:
> > pyICQ-t and pyGAIM-t
> > delays are noticed when message is going from pyICQ-t to pyGAIM-t.
> > Reverse delivery is very fast.
> > So as it seems the problem is on _sending_side_. That is quite
> > strange.
> >
> > --
> > Respectfully
> > Alexey Nezhdanov

-- 
Respectfully
Alexey Nezhdanov

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