Hi All,

I’ve been performing simple 2D cylinder simulations and run into a strange 
behaviour of the surface force plugin when changing the boundary layer elements 
from quadrilaterals to triangles. The plugin works perfectly for quads, but 
seems to produces incorrect y-directional force values for triangles. I 
calculated the force manually in Paraview and the correct zero lift force is 
retained in the solution files, which suggests that the problem must be in the 
plugin.

Could someone look into this?

Thanks,
Niki

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