Cool, thanks for that. I'll try that a little later on, but right now as
long as it works, it's OK. I'm going to rewrite it all later anyway...

On 4/26/07, Jason Massey <[EMAIL PROTECTED]> wrote:

A more readable alternative to chaining together all the or's:

if event.key in [K_e,K_i,K_KP8]:
   player.xmove -=3



On 4/26/07, Charles Christie <[EMAIL PROTECTED]> wrote:
>
> It worked!
>
> ...but I confused x and y. o_O
>
> On 4/26/07, Charles Christie < [EMAIL PROTECTED]> wrote:
> >
> > oooooooooooooooooooooooh. Lemme try that...
> >
> > On 4/26/07, Aaron Maupin <[EMAIL PROTECTED] > wrote:
> > >
> > > Just scanning your code,
> > >
> > > Charles Christie wrote:
> > >
> > > >                         if event.key == K_e or K_i or K_KP8:
> > > >                             player.xmove = -3
> > >
> > > should probably be:
> > >
> > > if event.key == K_e or event.key == K_i or event.key == K_KP8:
> > >      player.xmove = -3
> > >
> > > etc.
> > >
> >
> >
>

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