I hardcoded one. It took me less than an hour. It wasn't pro, but it worked well enough. I'll give it to you if you like.
On 7/3/07, Michael George <[EMAIL PROTECTED]> wrote:
Hi, I was wondering if anyone can suggest a good 2D computational geometry library for use with pygame. I'm currently planning to use CGAL for my game, because it seems to have the features I need, but a) it's in C++ so it will make distributing my game much more of a pain b) it's hugely complex c) it's kind of a pain to download Anyway, I would like to be able to at minimum compute intersections between circles and polygons. Ideally I would also be able to compute minkowski sums of these objects. Any ideas? --Mike