I hardcoded one.  It took me less than an hour.  It wasn't pro, but it
worked well enough.  I'll give it to you if you like.

On 7/3/07, Michael George <[EMAIL PROTECTED]> wrote:

Hi,

I was wondering if anyone can suggest a good 2D computational geometry
library for use with pygame.  I'm currently planning to use CGAL for my
game, because it seems to have the features I need, but

a) it's in C++ so it will make distributing my game much more of a pain
b) it's hugely complex
c) it's kind of a pain to download

Anyway, I would like to be able to at minimum compute intersections
between circles and polygons.  Ideally I would also be able to compute
minkowski sums of these objects.  Any ideas?

--Mike

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