Hey you all =)

While I was learning how to make a very simple particle system, came across
this article http://www.scriptedfun.com/particle-effects-for-games/ and was
able to do it in no time. It is all good so far, but I was wondering how to
make some coller effects like:

- Glow: I wanna have a system where, when a bunch of particles are really
close, they area goes all bright glowing. I guess if I could make one single
particle glow, this effect would really be done, becouse when they get
together the effect of the "sum" of the glows of single particles would be
sufficient. But I'm not sure how to make glows with PyGame drawing routines.

- Blur: How can I make a particle like, leave a trail or so? Not a big
trail, something that makes it look like it's blurring the background.

If these require some big hacks, than I wouldn't want then becouse I need to
integrate this in a very clean way with my work in progress (These will be
visual effects for some spells in my zelda-like rpg). Feel free to make me
suggestion about another ways to make cool effects for the spells =)

Thank you already.

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