On Fri, 3 Aug 2007, Ian Mallett wrote: > I want to draw a circle on this surface with pygame.draw.circle(). It > doesn't crash, which makes me think it should work, but I don't see the > circle, which makes me think it doesn't. > > Also, blitting surfaces crashes. Is there a workaround?
pygame.draw and blitting do not work on OpenGL surfaces. You need to invoke pygame drawing to a texture, or use a helper library that does that for you. Richard