Donn wrote:
I'm sure you know, but just in case -- there are some very cool gui's written to run directly in pygame.
I know, but I'm using OpenGL, which means I can't use *any* of the normal pygame drawing functions. By using a real GUI, I can just use OpenGL for the parts that need it, instead of being forced to use it for everything. Anyone know of any good OpenGL-based pygame guis? -- Greg
