On Jan 14, 2008, at 2:53 PM, marta sanz wrote:
Hi there!
I have a little problem with that function image.get_rect() and that
is that after loading an image, I try to obtain its rect but it does
nothing...
in my code I do this:
def __init__ (pygame.sprite.Sprite):
...
self.counterArea=pygame.Rect(0,0,0,0)
...
....
def loadCounter(self):
...
self.counterImage= pygame.image.load("....")
self.counterImage= self.counterImage.convert()
self.counterArea= self.counterImage.get_rect()
...
and when I do :
print "Top: ", self.counterArea.top
>>>0
Does anyone have any idea of where do my code fails? I have look for
examples and info, but all I see seems to say I'm right, so what's
wrong?
What happens if you do:
print self.counterArea
instead? Image.get_rect() always returns a rect with a topleft of
(0,0). If you want the rect positioned somewhere else, you need to
move it afterwards or pass the appropriate parameter to get_rect(),
such as center.
-Casey