I see.. I suppose that because of i'm not asigning a position to the
image, until I do it position will be (0,0), won't it?
Thanks so much :D
El 15/01/2008, a las 0:03, Sean Berry escribió:
Actually, your code isn't failing. For Rects, 'top' references only
the y-value of the top edge of the rectangle.
If you're looking for a pair of numbers, check out 'topleft',
'midtop', or 'topright'.
The second value for those three will be the same value as 'top'.
I hope that makes sense.
-Sean
On Jan 14, 2008 2:53 PM, marta sanz <[EMAIL PROTECTED]> wrote:
Hi there!
I have a little problem with that function image.get_rect() and that
is that after loading an image, I try to obtain its rect but it does
nothing...
in my code I do this:
def __init__ (pygame.sprite.Sprite):
...
self.counterArea=pygame.Rect(0,0,0,0)
...
....
def loadCounter(self):
...
self.counterImage= pygame.image.load("....")
self.counterImage= self.counterImage.convert()
self.counterArea= self.counterImage.get_rect()
...
and when I do :
print "Top: ", self.counterArea.top
>>>0
Does anyone have any idea of where do my code fails? I have look for
examples and info, but all I see seems to say I'm right, so what's
wrong?
Thanks so much.
Regards..
Marta.