Thanks!

One could also move the world with a lever and a solid place to stand.

Ian Mallett wrote:
To do so in pygame, you just move the background surface. pseudo-code:


Surface = pygame.display.set_mode((800,600))
background = pygame.image.load("Background.png")

#in your draw
Surface.blit(background,(-player_pos[0],-player_pos[1]))

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