> I have a question about timing - I want to make a little game based on > rhythm input, a bit like dance dance revolution, patapon, or similar. The > idea is that the player has to press a key within a specific time, getting > more points the better the timing. And I have little idea how to do it. > I am thinking creating uservents, and the matching them to key input, but I > am a bit clueless about the timing thing. Any help is welcome!
Have a look at PyDance: http://icculus.org/pyddr/ It's GPL so you can look under the hood. Regards, Wayne Koorts www.wkoorts.com
