Hey all, after a long period of frustration with PyOpenGL 3.x and py2exe not working, I solved my problems by building PyOpenGL 2.0.1.9 for Python 2.5 on windows (I labeled it as PyOpenGL 2.1.0 to be distinct):
http://thorbrian.com/pyopengl/builds.php It has no numeric support, and it doesn't include TOGL (tcl/tk + PyOpenGL) but it works just as well as PyOpenGL ever did besides, and it works with py2exe out of the box (no more "version" file hack). And being a compiled SWIG wrapper (like all pyopengl 2.x) it is able to raise an exception for glGetError errors after every call with minimal overhead (as opposed to PyOpenGL 3.x and pyglet - both of which use ctypes) I will be using it to build my exe's for pyweek (I believe it meets the letter and spirit of the compo given that it is just PyOpenGL 2.0.1.9 which has been out for like forever) On Sun, Mar 16, 2008 at 4:01 PM, Brian Fisher <[EMAIL PROTECTED]> wrote: > At the moment I'm thinking that PyOpenGL 2.0 is for me (it's compiled > C code, no ctypes), all it needs is a python 2.5 windows installer, so > I'm gonna try and tackle that (I want to be able to build exe's for > pyweek...) >