ah, nice one. I think Lenard made some fixes not long ago to the pixel array stuff, maybe that has something to do with it.
I tied uninstalling Numeric and running the tests, and didn't have any crashes -- on linux. So I'm not sure what it is. Maybe the pygame directory needs deleting because there's a conflict perhaps? Nicholas tried compiling and testing on windows with mingw gcc and it seems to work for him too. On Sat, Jun 28, 2008 at 3:38 PM, Brian Fisher <[EMAIL PROTECTED]> wrote: > fmod works fine with msvc. I don't know why fmodf doesn't. Know it's back to > crashing in some unit test in _numericsurfarray.pyd, possibly because it > doesn't run the tests with numeric installed... > > On Fri, Jun 27, 2008 at 6:35 PM, René Dudfield <[EMAIL PROTECTED]> wrote: >> >> hey, >> >> it looks like fmodf doesn't compile with msvc. I tried using fmod >> instead, so hopefully that works. I thought fmodf was quite portable, >> but seems maybe it's not. >> >> Maybe it needs the math library linked in or something? >> http://thorbrian.com/pygame/builds.php >> >> >> cu, > >