On Mon, Jul 28, 2008 at 8:44 PM, Brian Fisher <[EMAIL PROTECTED]> wrote: > So what exactly about this anaglyph game thing is it you want to do in > pygame? > > If it's just drawing rects, yeah you can do that (pygame.draw.rect) > > If it's drawing lines of different colors on different lines, then you can > do that too (pygame.draw.line) > > There are possible issues with each of those and other possible approaches > to do stuff, but it's easier to talk about such things when one knows what > it is you want to achieve. The more specific you can be the better. > > > On Mon, Jul 28, 2008 at 6:01 AM, Paulo Silva <[EMAIL PROTECTED]> wrote: >> >> how fine were being Pygame on anaglyph games like this? >> http://youtube.com/watch?v=C00TlFHld0o >> >> Is the only way doing like this, using the red channel in the odd >> lines and green/blue in even (stuff not very hard to do, btw...), or >> can we really work on separated colour channels? >> If someone know snippets, working games, etc., please let me know... >> >> thanks! :-)
Just a guess but, I think he wants to do 3d games with 3d red/blue glasses. -- Douglas E Knapp http://sf-journey-creations.wikispot.org/Front_Page