to confirm, looks like it is fixed in SDL 1.2 SVN: http://svn.libsdl.org/branches/SDL-1.2/include/SDL_stdinc.h
somebody added a cld after the rep movsl however it is definitely _not_ fixed in 1.2.13 though (you can see from the source archive: http://libsdl.org/release/SDL-1.2.13.zip ) , meaning it won't be fixed until SDL 1.2.14 is released.. On Tue, Aug 19, 2008 at 2:24 PM, Lenard Lindstrom <[EMAIL PROTECTED]> wrote: > I believe I found the bug. And it was already fixed for SDL 1.3 (I cannot > confirm it is also fixed for 1.2.13 in SVN since the site is down.) There > should be a licensing requirement to do assembly level programming :-). The > optimized reverse blit uses an i386 string move instruction. The direction > of the copy is controlled by a register flag. A cleared flag causes a > forward copy, the data pointers are incremented. A set flag causes a reverse > copy, decrementing data pointers. The flag was set by the SDL copy code, but > not cleared afterwards. And the flag doesn't reset itself apparently. So the > set flag sat there like an armed bomb until the next string copy instruction > was executed. > > Lenard > > > > Lenard Lindstrom wrote: > >> >> That seems to be it. Try out the modified SDL.dll for Pythons 2.4. and >> 2.5: >> >> http://www3.telus.net/len_l/pygame/SDL-self-blit.zip >> >> md5sum: >> 59a283f9383d6b5512c236d98e39c97b *SDL-self-blit.zip >> >> Lenard >> >> >> Lenard Lindstrom wrote: >> >>> >>> I will. But it will be hand-customized. >>> >>> Lenard >>> >>> >>> Brian Fisher wrote: >>> >>>> Hey Lenard, >>>> Can you build SDL with mingw in a way that the inlined assembly won't be >>>> used? (i.e. so that it uses the same source that VisualC does to build) >>>> >>>> >>>> >> > > -- > Lenard Lindstrom > <[EMAIL PROTECTED]> > >