I looked at Game Maker and a big reason I didn't use it was Yet Another 
Proprietary Scripting Language, yeah. I understand why these ancient apps 
didn't use a real scripting language when they first came out (Animo predates 
Python 2.0), but I still hate it.

It would be nice having a python scriptable Game Maker, but that would be a 
huge undertaking - it's 100x more work to write a game maker that requires no 
coding than it is to write a single game. But you might take a look at Game 
Wizard ( http://www.pygame.org/project/601/ )

Ron

Nathan Whitehead wrote:
Would you use a graphical tool like Game Maker to make your games if
it used pygame and was extensible using Python?  Why or why not?  What
would such a tool have to do to be useful?

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