hi, I get this error:
gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include -I/usr/include/SDL -I/usr/include/python2.5 -c src/rotozoom.c -o build/temp.linux-i686-2.5/src/rotozoom.o gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include -I/usr/include/SDL -I/usr/include/python2.5 -c src/scale2x.c -o build/temp.linux-i686-2.5/src/scale2x.o gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include -I/usr/include/SDL -I/usr/include/python2.5 -c scale_mmx.c -o build/temp.linux-i686-2.5/scale_mmx.o gcc: scale_mmx.c: No such file or directory gcc: no input files error: command 'gcc' failed with exit status 1 On Thu, Oct 16, 2008 at 7:13 AM, Lenard Lindstrom <[EMAIL PROTECTED]> wrote: > Hi everyone, > > I have just changed how pygame.transform is built (SVN rev. 1658). I can > only test this with Windows. So if anyone has problems with Linux or OS X > let me know and I will try and fix it or back out the changes. > > Lenard > > -- > Lenard Lindstrom > <[EMAIL PROTECTED]> > >