... I see you're adding scale_mmx.c in the setup.py ... However I think it needs src/scale_mmx.c ?
Maybe instead of adding the scale_mmx.c there, you could make it so that the scale_mmx.c is added in the normal way(to Setup.in), and then replaced with the .o by your mod? cheers, On Thu, Oct 16, 2008 at 7:29 AM, René Dudfield <[EMAIL PROTECTED]> wrote: > hi, > > I get this error: > > gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall > -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include > -I/usr/include/SDL -I/usr/include/python2.5 -c src/rotozoom.c -o > build/temp.linux-i686-2.5/src/rotozoom.o > gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall > -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include > -I/usr/include/SDL -I/usr/include/python2.5 -c src/scale2x.c -o > build/temp.linux-i686-2.5/src/scale2x.o > gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall > -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include > -I/usr/include/SDL -I/usr/include/python2.5 -c scale_mmx.c -o > build/temp.linux-i686-2.5/scale_mmx.o > gcc: scale_mmx.c: No such file or directory > gcc: no input files > error: command 'gcc' failed with exit status 1 > > > On Thu, Oct 16, 2008 at 7:13 AM, Lenard Lindstrom <[EMAIL PROTECTED]> wrote: >> Hi everyone, >> >> I have just changed how pygame.transform is built (SVN rev. 1658). I can >> only test this with Windows. So if anyone has problems with Linux or OS X >> let me know and I will try and fix it or back out the changes. >> >> Lenard >> >> -- >> Lenard Lindstrom >> <[EMAIL PROTECTED]> >> >> >