Actually, I second that. If the issue is the 2D drawing functionality provided by PyGame, draw to a surface, then make it a texture, and do all the rendering in OpenGL.Ian
- [pygame] pygame - writing over existing window information esrauch
- Re: [pygame] pygame - writing over existing window inform... Ian Mallett
- Re: [pygame] pygame - writing over existing window inform... Jake b
- Re: [pygame] pygame - writing over existing window in... Ian Mallett
