I'm having trouble getting from a pygame surface to the python-ogre texture or manually render in GL. Does anyone have any experience with this?
On Mon, Nov 17, 2008 at 5:37 PM, Ian Mallett <[EMAIL PROTECTED]> wrote: > Actually, I second that. If the issue is the 2D drawing functionality > provided by PyGame, draw to a surface, then make it a texture, and do all > the rendering in OpenGL.Ian >
