TTF font support implemented! Now it is complete enough to start creating some cool apps with it :)
Get the latest here: http://jtoivola.googlepages.com/pygame_20081221_signed.sisx PS: If you have a phone with touch screen, pygame supports it already. At least emulator does. I wish I had one of those so I could try it out. 2008/12/20 Jussi Toivola <[email protected]>: > At least keyboard input handling and small and different screen > resolutions of the phones must be taken into account. I have tested a > couple of the samples provided with the pygame and those were the main > issues. And PyS60 is based on python 2.2, but that should change very > soon. This would be a good topic for a wiki article. > > Currently I'm working on getting the remaining basic modules running( > font and ext. image ). Music streaming has some issues too. > > 2008/12/20 Dan Krol <[email protected]>: >> So any games that work for a PC would work for for the S60 "for free"? >> Or are there any special considerations when developing for it? >> >> Either way, great to know, thanks! >> >> On Sat, Dec 20, 2008 at 4:21 AM, Jussi Toivola <[email protected]> wrote: >>> Hello, >>> I'm Jussi Toivola ( aka GameDude at Nokia Forums ). I have been >>> developing a port of pygame for Nokia's S60 3rd edition mobile phones. >>> >>> See the announcement here: >>> http://discussion.forum.nokia.com/forum/showthread.php?t=152969 >>> >>> The port is already usable, but a couple of critical features are >>> still missing such as font rendering and extended image support(.bmp >>> images only). The latest addition is OGG\Vorbis audio support. >>> Feedback is welcome :) >>> >>> PS: When I decided that nick, I didn't have any plans to create a >>> pygame port at the time so it's a pure coincidence :) >>> >> > > > > -- > ____________________ > Jussi Toivola > -- ____________________ Jussi Toivola
