Got it fixed. Had to modify a couple of files, but its fixed... now to fix
the actual bugs!

-Tyler

On Wed, May 20, 2009 at 6:16 PM, René Dudfield <[email protected]> wrote:

> hi,
>
> try including all your .h files in that one .h file.
>
> Not all versions of ffmpeg guard against multiple inclusion... and you're
> including some files multiple times.
> So either make sure you're only including once, or put your own guards
> around them (as detailed above).
>
> that should fix it... I hope.
>
>
> cu.
>
>
>
>
>
> On Thu, May 21, 2009 at 10:43 AM, Tyler Laing <[email protected]> wrote:
>
>> Sorry, just figured it out:
>>
>> gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall
>> -Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include
>> -I/usr/include/SDL -I/usr/local/include -I/usr/include/python2.5 -c
>> src/ff_movie.c -o build/temp.linux-x86_64-2.5/src/ff_movie.o
>>
>>
>>
>> On Wed, May 20, 2009 at 5:35 PM, Tyler Laing <[email protected]> wrote:
>>
>>> What do you mean by "gcc line of something that fails"?
>>>
>>> Something like this:
>>>
>>> In file included from /usr/local/include/libavutil/avutil.h:56,
>>>                  from /usr/local/include/libavcodec/avcodec.h:30,
>>>                  from /usr/local/include/libavformat/avformat.h:45,
>>>                  from src/ff_movie.h:5,
>>>                  from src/ff_movie.c:18:
>>> /usr/local/include/libavutil/common.h:134: error: redefinition of
>>> ‘av_log2’
>>> /usr/include/ffmpeg/common.h:98: error: previous definition of ‘av_log2’
>>> was here
>>>
>>>
>>> Thats the first error that comes up.
>>>
>>> -Tyler
>>>
>>>
>>> On Wed, May 20, 2009 at 5:18 PM, René Dudfield <[email protected]> wrote:
>>>
>>>> hi,
>>>>
>>>> that likely depends on your include paths.  Generally
>>>> /usr/local/include/ comes first.
>>>>
>>>> You might need to put in your own head guards if ffmpeg isn't putting
>>>> them in themselves.
>>>>
>>>> Like so:
>>>>
>>>> #ifndef MY_BLA
>>>> #define MY_BLA
>>>> #include "bla.h"
>>>> #endif
>>>>
>>>> Hopefully then things only get included once.
>>>>
>>>> What is the gcc line of something that fails?
>>>>
>>>>
>>>> cu,
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On Thu, May 21, 2009 at 10:07 AM, Tyler Laing <[email protected]>wrote:
>>>>
>>>>> Thanks Lenard, that worked. Now, just fixing bugs that are stopping
>>>>> compilation.
>>>>>
>>>>> One problem I ran into and solved was that I was using the wrong
>>>>> version of the header files. However, in solving that, it seems to be 
>>>>> trying
>>>>> to include both the versions, which end up conflicting and generating a 
>>>>> huge
>>>>> list of conflict reports. Is there anyway to tell setup not to use the
>>>>> header files in /usr/include, and instead use the headers in
>>>>> /usr/local/include in the dependency?
>>>>>
>>>>> -Tyler
>>>>>
>>>>>
>>>>> On Wed, May 20, 2009 at 1:28 PM, Lenard Lindstrom <[email protected]>wrote:
>>>>>
>>>>>> Your shouldn't need anything special for the includes if the headers
>>>>>> are in /usr/include or /usr/local/include. The dependency is primarily 
>>>>>> for
>>>>>> passing extra libraries to the linker: -lavcodec -lavdevice -lavformat
>>>>>> -lavutil -lswscale. For config_unix.py try adding:
>>>>>>
>>>>>> Dependency('FFMPEG', 'avformat.h', 'libavformat', ['avcodec',
>>>>>> 'avdevice', 'avformat', 'avutil', 'swscale']),
>>>>>>
>>>>>> though you may have to shuffle the library order to get it to link.
>>>>>> The 'avformat.h' and 'libavformat' are merely files the config_unit.py
>>>>>> searches for to determine if ffmpeg is available.
>>>>>>
>>>>>> In Setup.in add:
>>>>>>
>>>>>> FFMPEG = -lavcodec -lavdevice -lavformat -lavutil -lswscale
>>>>>>
>>>>>> after the "PORTTIME =" entry. Again put the libraries in the order
>>>>>> required to link. But for the most part this line will be ignored and
>>>>>> replaced by config_unix.py.
>>>>>>
>>>>>> After the gfxdraw entry add
>>>>>>
>>>>>> <moviemodname> src/<movemodname>.c $(SDL) $(FFMPEG) $(DEBUG)
>>>>>>
>>>>>> It should be commented as experimental for now. Hopefully by the end
>>>>>> of summer any such qualifiers can be removed.
>>>>>>
>>>>>> Lenard
>>>>>>
>>>>>>
>>>>>> Tyler Laing wrote:
>>>>>>
>>>>>>> Thanks Lenard. But what do I put specifically for the dependencies?
>>>>>>> Do I do a different dependency object for each of the header files I 
>>>>>>> need?
>>>>>>>
>>>>>>> -Tyler
>>>>>>>
>>>>>>> On Wed, May 20, 2009 at 12:02 PM, Lenard Lindstrom 
>>>>>>> <[email protected]<mailto:
>>>>>>> [email protected]>> wrote:
>>>>>>>
>>>>>>>    Nothing needs to be done to config.py. But for config_unix.py a
>>>>>>>    new Dependency needs to be added to the DEPS list in main(). Also
>>>>>>>    an "FFMPEG =" line should be added to Setup.in, giving some Unix
>>>>>>>    defaults, and add a new build line in the optional modules section
>>>>>>>    for the new movie module. As for providing paths, if ffmpeg was
>>>>>>>    installed as a package then the compiler should find it.
>>>>>>>
>>>>>>>    Lenard
>>>>>>>
>>>>>>>
>>>>>>>    Tyler Laing wrote:
>>>>>>>
>>>>>>>        Okay, so I have some code that looks like it will work, so now
>>>>>>>        is when I need to start testing it. But to get it to compile
>>>>>>>        and install with pygame, I've been trying to figure out how to
>>>>>>>        add the necessary stuff to config.py and config_unix.py.
>>>>>>>
>>>>>>>        Does anyone have some information on how to do this?
>>>>>>>
>>>>>>>        For reference, right now I'm including these:
>>>>>>>        #include <ffmpeg/avstring.h>
>>>>>>>        #include <ffmpeg/rtsp.h>
>>>>>>>        #include <ffmpeg/swscale.h>
>>>>>>>        #include <ffmpeg/opt.h>
>>>>>>>        #include <libavdevice/avdevice.h>
>>>>>>>
>>>>>>>        #include <SDL.h>
>>>>>>>        #include <SDL_thread.h>
>>>>>>>        #include <ffmpeg/avformat.h>
>>>>>>>
>>>>>>>        in my code.
>>>>>>>
>>>>>>>        I've already tried to find the relevant info, but no luck
>>>>>>>        there. Thanks for any and all help!
>>>>>>>
>>>>>>>        -Tyler
>>>>>>>
>>>>>>>        --        Visit my blog at http://oddco.ca/zeroth/zblog
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> --
>>>>>>> Visit my blog at http://oddco.ca/zeroth/zblog
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> Lenard Lindstrom
>>>>>> <[email protected]>
>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Visit my blog at http://oddco.ca/zeroth/zblog
>>>>>
>>>>
>>>>
>>>
>>>
>>> --
>>> Visit my blog at http://oddco.ca/zeroth/zblog
>>>
>>
>>
>>
>> --
>> Visit my blog at http://oddco.ca/zeroth/zblog
>>
>
>


-- 
Visit my blog at http://oddco.ca/zeroth/zblog

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